NWN2
Neverwinter Nights 2 (NWN2) is a computer role-playing game developed by Obsidian Entertainment and published by Atari. It is the sequel to BioWare's Neverwinter Nights (NWN), a successful game based on the Dungeons & Dragons role-playing game. Where NWN was based on the Dungeons & Dragons 3rd edition rules, NWN2 is based on Dungeons & Dragons 3.5 edition rules (also known as the Revised 3rd Edition), changed to adapt to real-time gameplay.
After creating a player character (PC) (or selecting a pre-built character included with the game), the Official Campaign, or "OC" (the game module shipped with the product) provides a pool of 12 NPCs who can join the player's party. In addition, the player can now gain or lose influence with party members, which dictates outcomes to certain quests or causes strife in the party.
The game's locations include the city of Neverwinter and Port Llast (seen in the first Neverwinter Nights game), a new village named West Harbor (home of the player character), and new environments such as the Mere of Dead Men. Many NPCs in the game are encountered based on the player character's alignment. Lord Nasher Alagondar, the titular ruler of Neverwinter, returns from the original Neverwinter Nights campaign, but is portrayed as less pessimistic than in the original NWN campaign, and appears in a more regal appearance, complete with ornate armor, a throne room, and crown.
The official NWN2 campaign is set around the city of Neverwinter. Gameplay is not a continuation of the original NWN campaign, but makes references to the "Wailing Death" plague and the war with the rival city of Luskan from the original Neverwinter Nights.
The official fact sheet describes the game: "Bards sing tales of heroes from ages past, but never have the Forgotten Realms so desperately needed a champion. Years have passed since the war between Luskan and Neverwinter, almost enough time for the wounds of war to heal. But the brief peace the Realms have known may be at an end. Tension growing between the mighty city-states means the Sword Coast again teeters on the edge of open war. Unnoticed, a greater danger stalks the City of Skilled Hands. Unbeknownst to the denizens of the North, deep in the Mere of Dead Men, dark forces from across the Realms have been rallied under the banner of a legendary evil. If left unchallenged, all of the North is doomed to fall under its power. Even in this darkest hour, hope remains. A mysterious relic is borne to Neverwinter in the hands of a lone hero so that its secrets may be unlocked - secrets that carry the fate of all the North. So begins an epic tale of shattered alliances, noble acts and dark deeds to be told across the Realms for generations to come."
- Developer - Obsidian Entertainment
- Publisher - Atari
- Genre - RPG
- Release Date - October 31, 2006
- ESRB - Teen for Alcohol Reference, Blood, Mild Language, Sexual Themes, Violence
NWN2 - Mask of the Betrayer
Neverwinter Nights 2: Mask of the Betrayer (NWN2:MotB) is a computer role-playing game developed by Obsidian Entertainment and published by Atari. It is an expansion pack for Neverwinter Nights 2. The game has been designated the codename NX1 by its developers.
The story for Mask of the Betrayer is a direct sequel to the plot of Neverwinter Nights 2, set almost immediately following the events at the main game's end. The main campaign is set in Rashemen near the kingdom of Thay. The Red Wizards of Thay are a driving force behind the campaign story.
For the official expansion campaign, the player may import their character from NWN2 or create a new character, though any character created is assumed to be the same one that finished Neverwinter Nights 2's main campaign, rather than an entirely different persona. If an imported character is less than level 18 at the beginning of the game, the character will automatically be raised to level 18.
- Developer - Obsidian Entertainment
- Publisher - Atari
- Genre - RPG
- Release Date - October 9, 2007
NWN2 - Storm of Zehir
Neverwinter Nights 2: Storm of Zehir (NWN2:SoZ) is an expansion pack for Neverwinter Nights 2 developed by Obsidian Entertainment and published by Atari. The game is presumed to have been designated by the codename NX2 by its developers.
In the aftermath of the defeat of the King of Shadows, the Sword Coast is in the midst of an uneasy economic recovery. Trade syndicates have sprung up to exploit the post-war confusion for their own ends. The players’ party will wade into this uncertain environment; in order to increase their own fortunes, they can either ally with a syndicate to create a trade empire, or cut their own path through Faerûn by preying upon caravans and selling the goods on the black market. As they attempt to extend their influence, players will become aware of a new faction working behind the scenes: the evil, shapeshifting, serpentine Yuan-ti.
The game takes place at the same time, chronologically, as Neverwinter Nights 2: Mask of the Betrayer, but is otherwise unrelated to that expansion. Returning from the backstory of the Forgotten Realms, Volothamp "Volo" Geddarm plays a key part in the story. Banned from his homeland for publishing a story, Volo and the player's party land on an island full of the anthromorphic snake-like Yuan-ti. These Yuan-ti worship Zehir, an evil god introduced in the 4th Edition of Dungeons and Dragons.
Another major component of the story is the mysterious Sa'Sani, an owner of a Merchant company. The player's party joins with this company, but how successful her company is, as well as how closely related the player is to it, is up to the player.
- Developer - Obsidian Entertainment
- Publisher - Atari
- Genre - RPG
- Release Date - November 18, 2008
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